Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 2 hours ago
8 / 2 / 10
K / D / A
56.3%
Kill participation
957.2
Damage / min
16,107g
490.6 gold / min
26
9 placed · 3 cleared
293
8.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWanteck#EUNE
Riven · Top
13 / 6 / 4
94.4% KP
37,060
39.9% share
18,734g
281 CS · 8.6/m
Eden#6622
Wukong · Jungle
1 / 10 / 5
33.3% KP
12,648
13.6% share
11,691g
211 CS · 6.4/m
Jhein v2#EUNE
Syndra · Mid
2 / 5 / 7
50% KP
22,166
23.9% share
12,338g
288 CS · 8.8/m
Esoterikos Ponos#uwu
Kai'Sa · ADC
1 / 4 / 6
38.9% KP
13,476
14.5% share
13,827g
277 CS · 8.4/m
XaNDeR#2115
Rell · Support
1 / 7 / 11
66.7% KP
7,447
8% share
8,462g
47 CS · 1.4/m
Red side
VictoryTWTV nikzviar#nikzv
Singed · Top
4 / 8 / 10
43.8% KP
25,182
22% share
13,131g
248 CS · 7.6/m
ritka#henry
Nidalee · Jungle
8 / 3 / 12
62.5% KP
22,410
19.5% share
14,628g
231 CS · 7/m
Bitie#BITIE
Ezreal · Mid
8 / 2 / 10
56.3% KP
31,427
27.4% share
16,107g
293 CS · 8.9/m
brown eyes#KoKo
Kalista · ADC
12 / 2 / 8
62.5% KP
26,587
23.2% share
19,453g
336 CS · 10.2/m
mobek#east
Renata Glasc · Support
0 / 3 / 21
65.6% KP
9,100
7.9% share
9,744g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
