Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 502 days ago
10 / 3 / 9
K / D / A
61.3%
Kill participation
1,405.7
Damage / min
18,397g
633.3 gold / min
31
12 placed · 4 cleared
281
9.7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBetão#bbbbb
Renekton · Top
3 / 7 / 7
34.5% KP
15,984
14.5% share
10,117g
207 CS · 7.1/m
ARMAO#NA1
Nocturne · Jungle
9 / 7 / 13
75.9% KP
21,134
19.1% share
12,619g
167 CS · 5.7/m
알리페데#사도조한
Akali · Mid
7 / 10 / 6
44.8% KP
31,980
29% share
9,944g
143 CS · 4.9/m
Samikin#uwu
Mel · ADC
10 / 5 / 6
55.2% KP
30,524
27.6% share
12,831g
231 CS · 8/m
Lafey#uwus
Nami · Support
0 / 2 / 17
58.6% KP
10,782
9.8% share
7,652g
15 CS · 0.5/m
Red side
Victorybroken mirror#NA1
Neeko · Top
4 / 7 / 7
35.5% KP
27,040
21.9% share
9,818g
163 CS · 5.6/m
may b ammoniaboi#chill
Evelynn · Jungle
13 / 7 / 6
61.3% KP
21,037
17% share
13,696g
149 CS · 5.1/m
C9 Loki#kr3
Yone · Mid
10 / 3 / 9
61.3% KP
40,836
33% share
18,397g
281 CS · 9.7/m
Alpha Smoker#420
Lucian · ADC
3 / 7 / 7
32.3% KP
25,648
20.7% share
10,865g
185 CS · 6.4/m
VULCAN#5125
Sona · Support
1 / 5 / 16
54.8% KP
9,185
7.4% share
8,483g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
