Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 499 days ago
11 / 5 / 17
K / D / A
71.8%
Kill participation
1,176.8
Damage / min
14,796g
542 gold / min
33
12 placed · 9 cleared
216
7.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmrbleetoe#ryann
Vladimir · Top
7 / 7 / 5
52.2% KP
31,590
28.3% share
12,000g
185 CS · 6.8/m
Mahiru Shiina#LCS
Xin Zhao · Jungle
4 / 9 / 12
69.6% KP
22,313
20% share
10,790g
162 CS · 5.9/m
subversion#zzz
Viktor · Mid
2 / 5 / 14
69.6% KP
27,127
24.3% share
9,824g
179 CS · 6.6/m
Infernodan#Dan
Tristana · ADC
7 / 8 / 4
47.8% KP
23,781
21.3% share
12,219g
166 CS · 6.1/m
tarzaned patreon#edate
Rell · Support
3 / 11 / 12
65.2% KP
6,618
5.9% share
7,569g
18 CS · 0.7/m
Red side
VictoryEgo#1048
Rumble · Top
2 / 4 / 11
33.3% KP
25,849
21.5% share
10,078g
185 CS · 6.8/m
eXyu#000
Pantheon · Jungle
17 / 3 / 12
74.4% KP
36,339
30.3% share
15,996g
190 CS · 7/m
C9 Loki#kr3
Sylas · Mid
11 / 5 / 17
71.8% KP
32,128
26.8% share
14,796g
216 CS · 7.9/m
카리나#0005
Smolder · ADC
4 / 6 / 15
48.7% KP
17,101
14.3% share
11,528g
211 CS · 7.7/m
Xuuka#1711
Nautilus · Support
5 / 5 / 18
59% KP
8,560
7.1% share
8,624g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
