Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 499 days ago
9 / 7 / 8
K / D / A
63%
Kill participation
1,317.6
Damage / min
16,814g
516.8 gold / min
20
13 placed · 4 cleared
288
8.9 CS / min
Objective control
3
Dragons
1
Baron
12
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycanofb3ans#quinn
Quinn · Top
10 / 8 / 8
43.9% KP
29,212
18.3% share
15,132g
194 CS · 6/m
jPxPhil#NA1
Bel'Veth · Jungle
13 / 4 / 15
68.3% KP
23,097
14.5% share
17,651g
263 CS · 8.1/m
FLY Quad#123
Akali · Mid
9 / 3 / 12
51.2% KP
41,956
26.3% share
15,052g
257 CS · 7.9/m
MجĐØÑÃŁĐŠMДŃÅGĘЯ#ЯĘÃŁ
Draven · ADC
6 / 3 / 13
46.3% KP
39,539
24.8% share
16,870g
269 CS · 8.3/m
224939041#9856
Sylas · Support
3 / 9 / 17
48.8% KP
25,736
16.1% share
10,162g
39 CS · 1.2/m
Red side
DefeatAllorim#NA1
Sejuani · Top
4 / 6 / 13
63% KP
25,271
19.5% share
13,944g
261 CS · 8/m
Alexis#wow
Pantheon · Jungle
6 / 10 / 4
37% KP
19,175
14.8% share
10,738g
134 CS · 4.1/m
C9 Loki#kr3
Viktor · Mid
9 / 7 / 8
63% KP
42,865
33.1% share
16,814g
288 CS · 8.9/m
Sushee#NA1
Corki · ADC
7 / 6 / 4
40.7% KP
35,106
27.1% share
15,087g
286 CS · 8.8/m
rovex7#NA1
Braum · Support
1 / 12 / 15
59.3% KP
7,039
5.4% share
8,018g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
