Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 498 days ago
5 / 8 / 7
K / D / A
41.4%
Kill participation
942.2
Damage / min
13,923g
416.9 gold / min
26
14 placed · 2 cleared
266
8 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThanatoes#kr2
Jayce · Top
5 / 10 / 2
24.1% KP
28,907
19.6% share
13,893g
241 CS · 7.2/m
SHAC0PIUM#NA1
Shaco · Jungle
4 / 11 / 6
34.5% KP
17,140
11.6% share
10,959g
164 CS · 4.9/m
C9 Loki#kr3
Ryze · Mid
5 / 8 / 7
41.4% KP
31,468
21.4% share
13,923g
266 CS · 8/m
aadam#5IFT1
Ezreal · ADC
14 / 4 / 5
65.5% KP
57,761
39.2% share
17,084g
273 CS · 8.2/m
c2 meteos#NA1
Alistar · Support
1 / 9 / 14
51.7% KP
12,010
8.2% share
9,286g
25 CS · 0.7/m
Red side
VictoryDrCalculus#NA1
Yorick · Top
5 / 5 / 18
54.8% KP
36,082
23.6% share
15,130g
248 CS · 7.4/m
Will#NA12
Pantheon · Jungle
13 / 5 / 12
59.5% KP
30,419
19.9% share
17,033g
215 CS · 6.4/m
broken mirror#NA1
Neeko · Mid
5 / 5 / 9
33.3% KP
19,602
12.8% share
12,921g
209 CS · 6.3/m
light my fire#1967
Draven · ADC
15 / 7 / 7
52.4% KP
47,357
31% share
21,273g
323 CS · 9.7/m
Blaziken#Speed
Bard · Support
4 / 7 / 19
54.8% KP
19,199
12.6% share
10,910g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
