Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 497 days ago
6 / 5 / 0
K / D / A
35.3%
Kill participation
754.9
Damage / min
12,770g
476.2 gold / min
30
14 placed · 4 cleared
272
10.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPATREON QUANTE#URGOT
Urgot · Top
7 / 2 / 5
27.9% KP
14,423
13% share
11,352g
215 CS · 8/m
blackpanther#ruin
Graves · Jungle
14 / 2 / 15
67.4% KP
30,403
27.3% share
15,655g
232 CS · 8.7/m
Ablazeolive#NA1
Taliyah · Mid
7 / 5 / 11
41.9% KP
22,743
20.4% share
12,895g
219 CS · 8.2/m
MجĐØÑÃŁĐŠMДŃÅGĘЯ#ЯĘÃŁ
Draven · ADC
11 / 4 / 16
62.8% KP
35,252
31.7% share
16,403g
226 CS · 8.4/m
REDEMPTION#001
Rell · Support
4 / 4 / 25
67.4% KP
8,464
7.6% share
8,894g
12 CS · 0.4/m
Red side
Defeatsakura paipai#蚍蜉憾树
Vayne · Top
8 / 7 / 2
58.8% KP
19,290
27.6% share
13,373g
229 CS · 8.5/m
zaiwoxinli#NA1
Jarvan IV · Jungle
0 / 12 / 9
52.9% KP
9,675
13.8% share
7,479g
113 CS · 4.2/m
C9 Loki#kr3
Ryze · Mid
6 / 5 / 0
35.3% KP
20,245
28.9% share
12,770g
272 CS · 10.1/m
Ryan Gosling#Smile
Twitch · ADC
3 / 10 / 4
41.2% KP
16,592
23.7% share
8,626g
143 CS · 5.3/m
Cryogen#Tay
Rakan · Support
0 / 9 / 10
58.8% KP
4,171
6% share
6,944g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
