Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 492 days ago
9 / 6 / 8
K / D / A
65.4%
Kill participation
1,090.9
Damage / min
13,251g
441.9 gold / min
38
17 placed · 2 cleared
189
6.3 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChynx#NA1
Cho'Gath · Top
7 / 5 / 13
42.6% KP
28,106
18.8% share
12,247g
188 CS · 6.3/m
Hypeurs#Wopo
Qiyana · Jungle
13 / 3 / 14
57.4% KP
34,408
23% share
15,036g
215 CS · 7.2/m
huhi#0246
Sylas · Mid
8 / 8 / 14
46.8% KP
28,129
18.8% share
13,303g
197 CS · 6.6/m
EL CORRECAMINOS#Frog
Aphelios · ADC
12 / 4 / 14
55.3% KP
39,621
26.4% share
15,982g
230 CS · 7.7/m
Latence#NL1
Zilean · Support
7 / 7 / 26
70.2% KP
19,543
13% share
11,023g
30 CS · 1/m
Red side
DefeatThighs Gap#NA1
Camille · Top
5 / 10 / 6
42.3% KP
32,211
24.2% share
12,389g
182 CS · 6.1/m
C9 Loki#kr3
Lee Sin · Jungle
9 / 6 / 8
65.4% KP
32,709
24.5% share
13,251g
189 CS · 6.3/m
Hextech Man#NA1
Jayce · Mid
7 / 11 / 4
42.3% KP
25,745
19.3% share
11,847g
196 CS · 6.5/m
parth77#JINX
Jinx · ADC
3 / 9 / 9
46.2% KP
19,431
14.6% share
11,408g
176 CS · 5.9/m
一1个 萨빨래猫ok#a1fn2
Zac · Support
2 / 11 / 13
57.7% KP
23,199
17.4% share
8,384g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
