Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 490 days ago
10 / 3 / 6
K / D / A
51.6%
Kill participation
1,393.9
Damage / min
15,227g
552.4 gold / min
31
14 placed · 9 cleared
263
9.5 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMySwordCrimson#2006
Ambessa · Top
9 / 4 / 7
51.6% KP
31,937
27.6% share
12,815g
177 CS · 6.4/m
果汁世界#果汁世界
Ekko · Jungle
4 / 8 / 9
41.9% KP
15,149
13.1% share
12,753g
213 CS · 7.7/m
C9 Loki#kr3
Lucian · Mid
10 / 3 / 6
51.6% KP
38,425
33.3% share
15,227g
263 CS · 9.5/m
Renascitur#666M
Zeri · ADC
8 / 3 / 5
41.9% KP
21,885
18.9% share
13,166g
233 CS · 8.5/m
Ariendel#NA1
Lulu · Support
0 / 3 / 19
61.3% KP
8,164
7.1% share
7,926g
15 CS · 0.5/m
Red side
DefeatFUE Devost#FUEGO
K'Sante · Top
4 / 7 / 5
42.9% KP
18,843
23.1% share
11,697g
211 CS · 7.7/m
小奶猫#喵喵喵
Gwen · Jungle
6 / 9 / 7
61.9% KP
20,239
24.8% share
10,869g
153 CS · 5.6/m
Retrozing#LCS
Galio · Mid
4 / 5 / 10
66.7% KP
17,103
20.9% share
10,508g
151 CS · 5.5/m
DARKWINGS#NA3
Corki · ADC
4 / 3 / 4
38.1% KP
19,302
23.6% share
11,233g
237 CS · 8.6/m
KDKD#9999
Rell · Support
3 / 7 / 8
52.4% KP
6,159
7.5% share
7,294g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
