Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 489 days ago
4 / 10 / 11
K / D / A
46.9%
Kill participation
827.3
Damage / min
14,188g
367.7 gold / min
40
19 placed · 2 cleared
266
6.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTy G#Teemo
Teemo · Top
10 / 3 / 8
56.3% KP
47,855
32.8% share
18,427g
284 CS · 7.4/m
Erschie#000
Pantheon · Jungle
11 / 11 / 5
50% KP
26,937
18.5% share
15,308g
174 CS · 4.5/m
C9 Loki#kr3
Viktor · Mid
4 / 10 / 11
46.9% KP
31,920
21.9% share
14,188g
266 CS · 6.9/m
Loracia#NA1
Tristana · ADC
7 / 7 / 8
46.9% KP
30,476
20.9% share
15,911g
247 CS · 6.4/m
mbsorrywpgjnice#9945
Leona · Support
0 / 15 / 15
46.9% KP
8,759
6% share
8,952g
26 CS · 0.7/m
Red side
VictoryTOPLANE101#TTV
Jayce · Top
3 / 11 / 14
37% KP
23,748
15.3% share
12,861g
225 CS · 5.8/m
Blaziken#Speed
Lee Sin · Jungle
15 / 5 / 22
80.4% KP
29,738
19.1% share
18,735g
261 CS · 6.8/m
struggler#heed
Orianna · Mid
5 / 5 / 22
58.7% KP
26,675
17.2% share
16,635g
258 CS · 6.7/m
guxixgankk#LYON
Jhin · ADC
9 / 3 / 20
63% KP
36,988
23.8% share
16,868g
285 CS · 7.4/m
Clareetz#0002
Elise · Support
14 / 8 / 20
73.9% KP
38,167
24.6% share
14,890g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
