Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 488 days ago
9 / 3 / 9
K / D / A
56.3%
Kill participation
1,311.8
Damage / min
13,940g
550.3 gold / min
29
13 placed · 3 cleared
222
8.8 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfoj#dream
Riven · Top
10 / 3 / 6
50% KP
29,376
27.3% share
13,484g
213 CS · 8.4/m
eXyu#000
Vi · Jungle
11 / 0 / 6
53.1% KP
24,278
22.6% share
12,889g
209 CS · 8.3/m
C9 Loki#kr3
Orianna · Mid
9 / 3 / 9
56.3% KP
33,232
30.9% share
13,940g
222 CS · 8.8/m
HoodedGnome#NA1
Zyra · ADC
2 / 3 / 5
21.9% KP
16,120
15% share
9,301g
184 CS · 7.3/m
MageBot#SCALE
Nami · Support
0 / 5 / 13
40.6% KP
4,630
4.3% share
6,690g
18 CS · 0.7/m
Red side
Defeatwhobonemcnewbone#sheep
Gragas · Top
2 / 8 / 2
28.6% KP
16,448
23.6% share
9,673g
200 CS · 7.9/m
Koshercash#NA1
Hecarim · Jungle
3 / 7 / 2
35.7% KP
9,527
13.7% share
8,552g
150 CS · 5.9/m
Reppy#nyami
Ryze · Mid
1 / 5 / 4
35.7% KP
9,852
14.1% share
9,751g
200 CS · 7.9/m
Winking#NA1
Zeri · ADC
7 / 7 / 1
57.1% KP
24,675
35.4% share
11,928g
209 CS · 8.3/m
Alcalamity#NA1
Yuumi · Support
1 / 5 / 7
57.1% KP
9,263
13.3% share
6,226g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
