Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 487 days ago
4 / 7 / 7
K / D / A
44%
Kill participation
845
Damage / min
12,718g
460.5 gold / min
19
9 placed · 2 cleared
239
8.7 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwhobonemcnewbone#sheep
Lee Sin · Top
3 / 9 / 5
32% KP
23,436
22.9% share
9,972g
175 CS · 6.3/m
Kross#NA12
Vi · Jungle
5 / 5 / 6
44% KP
12,545
12.3% share
11,073g
157 CS · 5.7/m
C9 Loki#kr3
Ahri · Mid
4 / 7 / 7
44% KP
23,336
22.8% share
12,718g
239 CS · 8.7/m
MجĐØÑÃŁĐŠMДŃÅGĘЯ#ЯĘÃŁ
Draven · ADC
10 / 6 / 7
68% KP
31,794
31.1% share
16,083g
257 CS · 9.3/m
marco#LAN1
Thresh · Support
3 / 5 / 15
72% KP
11,078
10.8% share
8,589g
28 CS · 1/m
Red side
Victoryflocon#FRK
Nasus · Top
4 / 2 / 17
65.6% KP
17,585
17.4% share
12,214g
167 CS · 6/m
SexyHugoBabyKing#两级反转
Jarvan IV · Jungle
6 / 5 / 21
84.4% KP
20,596
20.4% share
12,378g
159 CS · 5.8/m
BUZZCUTmanFIGHT#APA
Twisted Fate · Mid
8 / 5 / 8
50% KP
20,327
20.1% share
15,584g
217 CS · 7.9/m
Webb#AsOne
Taliyah · ADC
3 / 7 / 13
50% KP
17,509
17.3% share
9,784g
144 CS · 5.2/m
Isles#000
Pantheon · Support
11 / 6 / 12
71.9% KP
25,068
24.8% share
12,714g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
