Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 485 days ago
10 / 6 / 0
K / D / A
66.7%
Kill participation
755.9
Damage / min
12,387g
507.7 gold / min
28
14 placed · 3 cleared
146
6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSingerACC#sing
Poppy · Top
4 / 6 / 7
73.3% KP
17,376
27.5% share
9,334g
152 CS · 6.2/m
C9 Loki#kr3
Lee Sin · Jungle
10 / 6 / 0
66.7% KP
18,444
29.2% share
12,387g
146 CS · 6/m
BOOZY BOBO#BEAR
Syndra · Mid
0 / 7 / 2
13.3% KP
10,300
16.3% share
6,974g
135 CS · 5.5/m
sakura paipai#蚍蜉憾树
Ashe · ADC
1 / 9 / 5
40% KP
11,525
18.2% share
7,738g
145 CS · 5.9/m
DoubleSquare#NA1
Braum · Support
0 / 10 / 9
60% KP
5,507
8.7% share
6,232g
31 CS · 1.3/m
Red side
VictoryInconsiderate#I AM
Riven · Top
13 / 5 / 4
44.7% KP
20,982
21.6% share
12,145g
156 CS · 6.4/m
Last dance#最后一舞1
Pantheon · Jungle
11 / 5 / 10
55.3% KP
19,320
19.9% share
11,057g
147 CS · 6/m
See No Evil#APA
Zoe · Mid
7 / 4 / 11
47.4% KP
23,037
23.7% share
10,894g
194 CS · 8/m
guxixgankk#LYON
Jhin · ADC
2 / 0 / 12
36.8% KP
16,969
17.5% share
10,134g
196 CS · 8/m
Rapo#3205
Neeko · Support
5 / 1 / 15
52.6% KP
16,735
17.2% share
8,205g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
