Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 484 days ago
9 / 4 / 4
K / D / A
61.9%
Kill participation
947
Damage / min
17,088g
544.5 gold / min
31
11 placed · 4 cleared
332
10.6 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZamudo#0517
Jayce · Top
19 / 3 / 8
69.2% KP
39,435
31.4% share
18,894g
300 CS · 9.6/m
Mahiru Shiina#LCS
Naafiri · Jungle
10 / 3 / 15
64.1% KP
26,316
20.9% share
14,134g
203 CS · 6.5/m
Sword#156
Twisted Fate · Mid
1 / 6 / 18
48.7% KP
18,351
14.6% share
13,422g
221 CS · 7/m
AD King#LYON
Lucian · ADC
7 / 5 / 13
51.3% KP
24,915
19.8% share
14,098g
193 CS · 6.1/m
tarzaned patreon#edate
Neeko · Support
2 / 4 / 21
59% KP
16,684
13.3% share
9,680g
33 CS · 1.1/m
Red side
DefeatJourney#TOP
Irelia · Top
4 / 12 / 1
23.8% KP
18,948
19.8% share
11,626g
216 CS · 6.9/m
emouo#ouo
Ekko · Jungle
5 / 10 / 4
42.9% KP
12,985
13.6% share
11,413g
186 CS · 5.9/m
C9 Loki#kr3
Yone · Mid
9 / 4 / 4
61.9% KP
29,721
31% share
17,088g
332 CS · 10.6/m
mcqueen69#glub
Twitch · ADC
0 / 8 / 7
33.3% KP
17,601
18.4% share
11,937g
228 CS · 7.3/m
guxixgankk#LYON
Elise · Support
3 / 5 / 10
61.9% KP
16,514
17.2% share
9,180g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
