Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 483 days ago
6 / 8 / 16
K / D / A
53.7%
Kill participation
973.2
Damage / min
12,794g
375.6 gold / min
31
11 placed · 3 cleared
197
5.8 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSkarllinger#NA1
Gragas · Top
9 / 6 / 11
48.8% KP
27,041
20.5% share
15,448g
204 CS · 6/m
Jeffroyfascic#NA1
Lee Sin · Jungle
11 / 8 / 18
70.7% KP
25,963
19.7% share
13,976g
177 CS · 5.2/m
C9 Loki#kr3
Sylas · Mid
6 / 8 / 16
53.7% KP
33,155
25.1% share
12,794g
197 CS · 5.8/m
양구스 비프#KR2
Urgot · ADC
10 / 6 / 11
51.2% KP
31,773
24% share
14,794g
227 CS · 6.7/m
Qube#NA1
Maokai · Support
5 / 13 / 14
46.3% KP
14,187
10.7% share
9,936g
28 CS · 0.8/m
Red side
VictoryClowns Are Cute#Best
Shaco · Top
6 / 6 / 15
51.2% KP
61,774
28.2% share
14,468g
183 CS · 5.4/m
Zelt#NA1
Naafiri · Jungle
18 / 8 / 14
78% KP
55,549
25.3% share
17,399g
216 CS · 6.3/m
GJONES#123
Azir · Mid
6 / 13 / 16
53.7% KP
50,115
22.9% share
11,599g
161 CS · 4.7/m
Lady Tsunade#HLV
Senna · ADC
6 / 6 / 17
56.1% KP
35,276
16.1% share
15,389g
223 CS · 6.5/m
ItzYoru#help
Braum · Support
5 / 8 / 23
68.3% KP
16,582
7.6% share
10,373g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
