Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Solo/Duo · 483 days ago
12 / 4 / 5
K / D / A
54.8%
Kill participation
943.7
Damage / min
16,261g
606 gold / min
23
10 placed · 5 cleared
245
9.1 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCitadel Bradley#0002
Akali · Top
4 / 4 / 5
29% KP
23,639
24.2% share
11,426g
219 CS · 8.2/m
Kai#Saens
Neeko · Jungle
7 / 1 / 14
67.7% KP
22,519
23% share
13,063g
217 CS · 8.1/m
C9 Loki#kr3
Irelia · Mid
12 / 4 / 5
54.8% KP
25,323
25.9% share
16,261g
245 CS · 9.1/m
guccihighwaters#HIGH
Yasuo · ADC
8 / 2 / 8
51.6% KP
19,026
19.5% share
13,686g
236 CS · 8.8/m
Breezyyy2#NA1
Alistar · Support
0 / 2 / 19
61.3% KP
7,237
7.4% share
7,636g
14 CS · 0.5/m
Red side
DefeatThanatoes#kr2
Jax · Top
1 / 3 / 1
15.4% KP
15,068
19.3% share
9,636g
208 CS · 7.8/m
Will#NA12
Lee Sin · Jungle
6 / 6 / 5
84.6% KP
17,642
22.6% share
10,102g
131 CS · 4.9/m
PhyMini#NA1
Viktor · Mid
3 / 3 / 6
69.2% KP
24,699
31.7% share
10,695g
229 CS · 8.5/m
array#1128
Senna · ADC
2 / 9 / 4
46.2% KP
12,145
15.6% share
9,473g
164 CS · 6.1/m
Rapo#3205
Nautilus · Support
1 / 10 / 7
61.5% KP
8,405
10.8% share
6,372g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
