Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 483 days ago
7 / 8 / 7
K / D / A
50%
Kill participation
1,110.6
Damage / min
23,317g
541.8 gold / min
39
18 placed · 8 cleared
424
9.9 CS / min
Objective control
5
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThanatoes#kr2
Aatrox · Top
12 / 5 / 2
38.9% KP
41,534
20.7% share
20,765g
335 CS · 7.8/m
Kai#Saens
Ivern · Jungle
4 / 3 / 24
77.8% KP
19,541
9.7% share
17,906g
239 CS · 5.6/m
gg wtf#neeko
Vayne · Mid
7 / 6 / 14
58.3% KP
47,760
23.8% share
20,204g
381 CS · 8.9/m
Hub1012345#NA1
Ezreal · ADC
10 / 5 / 12
61.1% KP
72,237
36% share
21,183g
363 CS · 8.4/m
Isles#000
Alistar · Support
3 / 9 / 21
66.7% KP
19,695
9.8% share
12,124g
33 CS · 0.8/m
Red side
Defeatbroken mirror#NA1
Vladimir · Top
1 / 9 / 7
28.6% KP
24,674
12.9% share
11,259g
178 CS · 4.1/m
Mr Dude#00001
Nidalee · Jungle
10 / 5 / 11
75% KP
46,428
24.3% share
16,902g
253 CS · 5.9/m
C9 Loki#kr3
Lucian · Mid
7 / 8 / 7
50% KP
47,794
25% share
23,317g
424 CS · 9.9/m
array#1128
Sivir · ADC
9 / 7 / 9
64.3% KP
59,768
31.3% share
20,214g
387 CS · 9/m
Breezyyy2#NA1
Braum · Support
1 / 7 / 21
78.6% KP
12,200
6.4% share
10,537g
25 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
