Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 478 days ago
11 / 7 / 9
K / D / A
58.8%
Kill participation
1,089
Damage / min
21,088g
493.5 gold / min
31
18 placed · 4 cleared
381
8.9 CS / min
Objective control
5
Dragons
3
Baron
11
Towers
8
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEpsilon#00000
Quinn · Top
12 / 5 / 14
55.3% KP
42,866
26.8% share
23,755g
450 CS · 10.5/m
iShifty#NA1
Shaco · Jungle
23 / 6 / 13
76.6% KP
39,722
24.9% share
23,052g
286 CS · 6.7/m
Lony#OUI
Azir · Mid
4 / 11 / 10
29.8% KP
36,273
22.7% share
17,659g
290 CS · 6.8/m
Rascal500#NA1
Corki · ADC
5 / 7 / 17
46.8% KP
27,943
17.5% share
19,009g
322 CS · 7.5/m
flay#yyyy
Thresh · Support
3 / 5 / 26
61.7% KP
12,896
8.1% share
13,287g
47 CS · 1.1/m
Red side
DefeatTopablo#2003
Ornn · Top
2 / 8 / 17
55.9% KP
18,830
12.8% share
14,282g
268 CS · 6.3/m
Yamikaze#123
Talon · Jungle
12 / 16 / 11
67.6% KP
38,424
26.1% share
18,567g
199 CS · 4.7/m
C9 Loki#kr3
Hwei · Mid
11 / 7 / 9
58.8% KP
46,535
31.6% share
21,088g
381 CS · 8.9/m
Aicaid#NA0
Sivir · ADC
8 / 6 / 9
50% KP
34,661
23.6% share
22,312g
469 CS · 11/m
Infernodiddy#kids
Sona · Support
1 / 10 / 17
52.9% KP
8,581
5.8% share
10,208g
43 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
