Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 478 days ago
9 / 2 / 10
K / D / A
51.4%
Kill participation
1,258.2
Damage / min
15,167g
503.9 gold / min
33
13 placed · 4 cleared
266
8.8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryphilip#craig
Rumble · Top
8 / 7 / 8
43.2% KP
34,582
24.5% share
14,693g
224 CS · 7.4/m
Citadel Bradley#0002
Lee Sin · Jungle
12 / 7 / 5
45.9% KP
29,567
21% share
13,618g
188 CS · 6.2/m
C9 Loki#kr3
Orianna · Mid
9 / 2 / 10
51.4% KP
37,873
26.8% share
15,167g
266 CS · 8.8/m
Retrozing#LCS
Senna · ADC
3 / 2 / 20
62.2% KP
26,256
18.6% share
11,382g
124 CS · 4.1/m
LightNReset#NA1
Nidalee · Support
5 / 6 / 17
59.5% KP
12,795
9.1% share
10,200g
42 CS · 1.4/m
Red side
DefeatTOPLANE101#TTV
Aatrox · Top
3 / 9 / 7
41.7% KP
17,537
15.6% share
9,278g
153 CS · 5.1/m
Zamudo#0517
Karthus · Jungle
5 / 6 / 11
66.7% KP
34,012
30.2% share
14,245g
237 CS · 7.9/m
Fish has no ult#Fizz
Fizz · Mid
10 / 8 / 6
66.7% KP
26,178
23.3% share
13,958g
210 CS · 7/m
ENTHRALLED#999
Smolder · ADC
5 / 7 / 3
33.3% KP
22,426
19.9% share
11,826g
213 CS · 7.1/m
broken mirror#NA1
Karma · Support
1 / 7 / 14
62.5% KP
12,388
11% share
7,907g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
