Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 477 days ago
4 / 6 / 3
K / D / A
31.8%
Kill participation
551.2
Damage / min
10,460g
418.1 gold / min
21
8 placed · 8 cleared
223
8.9 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZamudo#0517
Jayce · Top
4 / 6 / 6
25% KP
21,065
18.2% share
11,516g
241 CS · 9.6/m
c2 meteos#NA1
Rengar · Jungle
14 / 3 / 10
60% KP
23,595
20.4% share
14,008g
206 CS · 8.2/m
TNIAS#LYON
Zoe · Mid
14 / 5 / 12
65% KP
35,707
30.9% share
14,994g
191 CS · 7.6/m
Ablazeolive#NA1
Miss Fortune · ADC
6 / 4 / 15
52.5% KP
27,328
23.6% share
11,787g
213 CS · 8.5/m
Isles#000
Alistar · Support
2 / 4 / 19
52.5% KP
7,913
6.8% share
7,896g
21 CS · 0.8/m
Red side
Defeatwhite space#alynn
Irelia · Top
3 / 7 / 4
31.8% KP
12,062
18.6% share
11,020g
231 CS · 9.2/m
Music#NA2
Pantheon · Jungle
7 / 8 / 4
50% KP
12,928
19.9% share
10,138g
130 CS · 5.2/m
C9 Loki#kr3
Ryze · Mid
4 / 6 / 3
31.8% KP
13,790
21.2% share
10,460g
223 CS · 8.9/m
ENTHRALLED#999
Vayne · ADC
6 / 8 / 6
54.5% KP
18,470
28.4% share
11,560g
158 CS · 6.3/m
AstridMomoko#NA1
Gragas · Support
2 / 11 / 6
36.4% KP
7,721
11.9% share
6,419g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
