Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 476 days ago
11 / 4 / 10
K / D / A
52.5%
Kill participation
991.6
Damage / min
16,394g
504.9 gold / min
24
12 placed · 2 cleared
254
7.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory08192009#CN1
Renekton · Top
14 / 8 / 4
45% KP
32,835
24.6% share
18,808g
283 CS · 8.7/m
Citadel Kenvi#CTD
Trundle · Jungle
4 / 9 / 13
42.5% KP
18,469
13.9% share
11,885g
155 CS · 4.8/m
C9 Loki#kr3
Orianna · Mid
11 / 4 / 10
52.5% KP
32,195
24.2% share
16,394g
254 CS · 7.8/m
aadam#5IFT1
Varus · ADC
7 / 7 / 13
50% KP
29,396
22.1% share
14,773g
240 CS · 7.4/m
Xed#ANZ
Ashe · Support
4 / 9 / 17
52.5% KP
20,384
15.3% share
10,310g
47 CS · 1.4/m
Red side
Defeatselfish player#123
Jax · Top
7 / 10 / 5
32.4% KP
38,270
26.1% share
14,714g
213 CS · 6.6/m
vx 18573165881#拳拳全
Taliyah · Jungle
5 / 7 / 11
43.2% KP
24,907
17% share
13,620g
248 CS · 7.6/m
ChillinLike#001
Annie · Mid
6 / 9 / 8
37.8% KP
28,049
19.1% share
10,666g
179 CS · 5.5/m
Tomo#0999
Jhin · ADC
11 / 7 / 12
62.2% KP
40,671
27.7% share
16,471g
244 CS · 7.5/m
Werry#NA1
Pyke · Support
8 / 7 / 10
48.6% KP
14,685
10% share
11,148g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
