Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 472 days ago
5 / 4 / 3
K / D / A
25%
Kill participation
552.8
Damage / min
11,808g
442.5 gold / min
21
13 placed · 1 cleared
229
8.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatphilip#craig
K'Sante · Top
2 / 5 / 4
42.9% KP
12,608
18.7% share
11,169g
216 CS · 8.1/m
jPxPhil#NA1
Rengar · Jungle
6 / 5 / 4
71.4% KP
13,341
19.7% share
13,736g
233 CS · 8.7/m
Skycapp#CUTTA
Akali · Mid
2 / 6 / 3
35.7% KP
16,110
23.8% share
9,596g
202 CS · 7.6/m
Sword#156
Hwei · ADC
2 / 7 / 5
50% KP
14,004
20.7% share
9,970g
206 CS · 7.7/m
secret of us#50N4
Sona · Support
2 / 9 / 9
78.6% KP
11,527
17.1% share
7,614g
23 CS · 0.9/m
Red side
VictoryBrube#Gap
Gragas · Top
16 / 1 / 7
71.9% KP
33,501
36.5% share
14,279g
158 CS · 5.9/m
BredicalMo#dgtr
Lee Sin · Jungle
3 / 3 / 12
46.9% KP
11,320
12.3% share
11,340g
192 CS · 7.2/m
C9 Loki#kr3
Yone · Mid
5 / 4 / 3
25% KP
14,751
16.1% share
11,808g
229 CS · 8.6/m
XLR8#benl0
Jinx · ADC
6 / 3 / 9
46.9% KP
20,970
22.9% share
13,927g
237 CS · 8.9/m
kurfyou#hamz
Fiddlesticks · Support
2 / 3 / 19
65.6% KP
11,179
12.2% share
9,124g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
