Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 472 days ago
4 / 6 / 3
K / D / A
46.7%
Kill participation
454.8
Damage / min
8,133g
366.9 gold / min
23
11 placed · 4 cleared
122
5.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZamudo#0517
Jayce · Top
3 / 5 / 2
33.3% KP
15,176
24.3% share
11,399g
199 CS · 9/m
C9 Loki#kr3
Lee Sin · Jungle
4 / 6 / 3
46.7% KP
10,082
16.1% share
8,133g
122 CS · 5.5/m
PhyMini#NA1
Akali · Mid
5 / 7 / 2
46.7% KP
15,787
25.2% share
9,490g
139 CS · 6.3/m
guxixgankk#LYON
Lucian · ADC
3 / 9 / 2
33.3% KP
15,176
24.3% share
8,523g
176 CS · 7.9/m
numb#rain
Nami · Support
0 / 8 / 9
60% KP
6,336
10.1% share
5,966g
19 CS · 0.9/m
Red side
VictoryFUE Lamine Jamal#FUEGO
Yorick · Top
3 / 1 / 3
17.1% KP
12,171
14.3% share
9,331g
196 CS · 8.8/m
Will#NA12
Vi · Jungle
4 / 4 / 12
45.7% KP
12,938
15.2% share
10,022g
148 CS · 6.7/m
Samikin#uwu
Aurora · Mid
11 / 1 / 4
42.9% KP
24,419
28.7% share
11,301g
165 CS · 7.4/m
Shogo#Shog
Jinx · ADC
15 / 6 / 6
60% KP
29,368
34.5% share
13,484g
187 CS · 8.4/m
SexyHugoBabyKing#两级反转
Braum · Support
2 / 3 / 24
74.3% KP
6,299
7.4% share
8,089g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
