Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 471 days ago
7 / 7 / 21
K / D / A
66.7%
Kill participation
1,078.2
Damage / min
18,527g
517 gold / min
38
15 placed · 4 cleared
330
9.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwhite space#alynn
Jayce · Top
11 / 5 / 8
63.3% KP
42,568
28.8% share
16,251g
253 CS · 7.1/m
chuckyy#GS25
Lee Sin · Jungle
10 / 8 / 6
53.3% KP
21,285
14.4% share
14,482g
222 CS · 6.2/m
HoodedGnome#NA1
Syndra · Mid
2 / 12 / 9
36.7% KP
32,135
21.7% share
13,024g
226 CS · 6.3/m
guxixgankk#LYON
Varus · ADC
7 / 6 / 6
43.3% KP
39,938
27% share
14,869g
278 CS · 7.8/m
Isles#000
Poppy · Support
0 / 11 / 19
63.3% KP
12,114
8.2% share
9,057g
28 CS · 0.8/m
Red side
VictoryKaizer Morde#Death
Yorick · Top
4 / 7 / 5
21.4% KP
20,876
14.1% share
13,215g
212 CS · 5.9/m
Berik#fish
Talon · Jungle
19 / 3 / 10
69% KP
43,576
29.5% share
19,753g
268 CS · 7.5/m
C9 Loki#kr3
Taliyah · Mid
7 / 7 / 21
66.7% KP
38,637
26.2% share
18,527g
330 CS · 9.2/m
InoriB#2005
Aphelios · ADC
9 / 6 / 9
42.9% KP
32,811
22.2% share
16,568g
295 CS · 8.2/m
抖音薇信tonytoppwd#pwdd
Lulu · Support
3 / 7 / 20
54.8% KP
11,814
8% share
10,974g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
