Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 470 days ago
13 / 6 / 8
K / D / A
42.9%
Kill participation
1,420.6
Damage / min
14,381g
496.2 gold / min
18
11 placed · 1 cleared
175
6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryC9 Loki#kr3
Ambessa · Top
13 / 6 / 8
42.9% KP
41,175
24.2% share
14,381g
175 CS · 6/m
zaiwoxinli#NA1
Shaco · Jungle
7 / 5 / 17
49% KP
32,341
19% share
12,455g
163 CS · 5.6/m
See No Evil#APA
Corki · Mid
17 / 5 / 8
51% KP
51,666
30.4% share
20,531g
262 CS · 9/m
KatEvolved#666
Zeri · ADC
5 / 8 / 10
30.6% KP
24,204
14.2% share
12,019g
221 CS · 7.6/m
VULCAN#5125
Poppy · Support
7 / 8 / 21
57.1% KP
20,574
12.1% share
11,107g
24 CS · 0.8/m
Red side
DefeatFUE Lamine Jamal#FUEGO
Jayce · Top
10 / 13 / 10
62.5% KP
33,927
30.7% share
13,319g
193 CS · 6.7/m
BookiLol#OP1
Lee Sin · Jungle
6 / 10 / 11
53.1% KP
16,704
15.1% share
10,697g
145 CS · 5/m
co1dco1d#NA2
Galio · Mid
4 / 9 / 9
40.6% KP
17,812
16.1% share
9,201g
151 CS · 5.2/m
guxixgankk#LYON
Jhin · ADC
11 / 9 / 6
53.1% KP
33,241
30.1% share
14,339g
187 CS · 6.5/m
Isles#000
Rell · Support
1 / 8 / 21
68.8% KP
8,918
8.1% share
8,819g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
