Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 469 days ago
10 / 2 / 22
K / D / A
86.5%
Kill participation
1,208.7
Damage / min
16,012g
511.3 gold / min
36
8 placed · 7 cleared
262
8.4 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryselfish player#123
Gnar · Top
5 / 3 / 12
45.9% KP
24,143
20% share
14,019g
246 CS · 7.9/m
Nevermind#542
Kindred · Jungle
6 / 9 / 14
54.1% KP
17,285
14.3% share
12,323g
181 CS · 5.8/m
C9 Loki#kr3
Galio · Mid
10 / 2 / 22
86.5% KP
37,851
31.4% share
16,012g
262 CS · 8.4/m
Draven baka#baka
Lucian · ADC
12 / 4 / 12
64.9% KP
27,863
23.1% share
15,995g
274 CS · 8.7/m
iuiuiuiuiu#iuiui
Poppy · Support
4 / 7 / 21
67.6% KP
13,578
11.2% share
9,654g
20 CS · 0.6/m
Red side
DefeatAatREuS#Sante
K'Sante · Top
6 / 6 / 5
44% KP
23,319
24.8% share
12,688g
217 CS · 6.9/m
风再起时#B01
Taliyah · Jungle
6 / 8 / 10
64% KP
19,852
21.1% share
12,682g
186 CS · 5.9/m
Fulza#NA1
Cassiopeia · Mid
5 / 6 / 6
44% KP
13,307
14.1% share
11,529g
207 CS · 6.6/m
Zven#KEKW1
Varus · ADC
7 / 8 / 6
52% KP
28,173
29.9% share
13,442g
268 CS · 8.6/m
YoojungHukiriLee#NA1
Nautilus · Support
1 / 9 / 14
60% KP
9,451
10% share
8,002g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
