Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 468 days ago
12 / 7 / 3
K / D / A
57.7%
Kill participation
1,247.1
Damage / min
19,452g
526.9 gold / min
41
15 placed · 5 cleared
324
8.8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZamudo#0517
Jayce · Top
12 / 7 / 9
52.5% KP
33,021
20% share
18,244g
300 CS · 8.1/m
SexyHugoBabyKing#两级反转
Jarvan IV · Jungle
12 / 3 / 21
82.5% KP
30,149
18.2% share
18,716g
257 CS · 7/m
tree frog#100
Annie · Mid
7 / 11 / 9
40% KP
32,030
19.4% share
14,440g
236 CS · 6.4/m
Zven#KEKW1
Varus · ADC
7 / 2 / 12
47.5% KP
49,475
29.9% share
17,544g
342 CS · 9.3/m
Isles#000
Neeko · Support
2 / 3 / 20
55% KP
20,655
12.5% share
10,748g
47 CS · 1.3/m
Red side
Defeat사고 방식#www
Fiora · Top
6 / 7 / 5
42.3% KP
28,022
23.1% share
18,043g
299 CS · 8.1/m
perryjg#quack
Volibear · Jungle
6 / 10 / 5
42.3% KP
15,829
13% share
13,694g
160 CS · 4.3/m
C9 Loki#kr3
Azir · Mid
12 / 7 / 3
57.7% KP
46,038
37.9% share
19,452g
324 CS · 8.8/m
AD King#LYON
Senna · ADC
1 / 7 / 14
57.7% KP
22,926
18.9% share
13,874g
251 CS · 6.8/m
TOPLANE101#TTV
Braum · Support
1 / 9 / 12
50% KP
8,653
7.1% share
9,149g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
