Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 466 days ago
8 / 5 / 8
K / D / A
55.2%
Kill participation
844.7
Damage / min
14,424g
380.4 gold / min
30
9 placed · 7 cleared
247
6.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThanatoes#kr2
Gwen · Top
9 / 8 / 4
39.4% KP
35,127
24.9% share
17,133g
275 CS · 7.3/m
iuiuiuiuiu#iuiui
Pantheon · Jungle
5 / 7 / 7
36.4% KP
16,686
11.8% share
12,545g
194 CS · 5.1/m
Samikin#uwu
Zoe · Mid
8 / 4 / 10
54.5% KP
36,096
25.6% share
15,118g
235 CS · 6.2/m
Zven#KEKW1
Jhin · ADC
9 / 6 / 10
57.6% KP
37,795
26.8% share
16,391g
283 CS · 7.5/m
From Iron#1123
Karma · Support
2 / 4 / 21
69.7% KP
15,134
10.7% share
11,773g
30 CS · 0.8/m
Red side
VictoryZamudo#0517
Ambessa · Top
6 / 9 / 9
51.7% KP
27,735
20% share
15,440g
259 CS · 6.8/m
Kai#Saens
Trundle · Jungle
10 / 5 / 16
89.7% KP
32,125
23.1% share
19,517g
280 CS · 7.4/m
C9 Loki#kr3
Annie · Mid
8 / 5 / 8
55.2% KP
32,030
23.1% share
14,424g
247 CS · 6.5/m
AD King#LYON
Caitlyn · ADC
3 / 6 / 12
51.7% KP
28,359
20.4% share
15,735g
287 CS · 7.6/m
Tomo#0999
Neeko · Support
2 / 8 / 8
34.5% KP
18,701
13.5% share
10,237g
60 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
