Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 465 days ago
9 / 6 / 14
K / D / A
63.9%
Kill participation
766.9
Damage / min
14,696g
434.6 gold / min
34
15 placed · 2 cleared
237
7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJustin Bieber#100T
Rumble · Top
1 / 8 / 3
13.3% KP
19,315
15.6% share
11,759g
264 CS · 7.8/m
HoodedGnome#NA1
Talon · Jungle
11 / 8 / 12
76.7% KP
39,369
31.8% share
16,120g
282 CS · 8.3/m
too digit iq#NA1
Ekko · Mid
14 / 7 / 7
70% KP
34,940
28.2% share
17,302g
252 CS · 7.5/m
jju#8889
Vayne · ADC
1 / 10 / 8
30% KP
20,550
16.6% share
10,767g
208 CS · 6.2/m
BarbaricDictator#4097
Nami · Support
3 / 3 / 21
80% KP
9,816
7.9% share
10,078g
20 CS · 0.6/m
Red side
VictoryTL IMPACT#XDDD
Ambessa · Top
2 / 6 / 6
22.2% KP
23,843
16.5% share
11,716g
216 CS · 6.4/m
checca#0001
Zac · Jungle
3 / 10 / 11
38.9% KP
17,319
12% share
10,709g
146 CS · 4.3/m
C9 Loki#kr3
Galio · Mid
9 / 6 / 14
63.9% KP
25,934
17.9% share
14,696g
237 CS · 7/m
Infernodan#Dan
Sivir · ADC
21 / 6 / 7
77.8% KP
67,155
46.4% share
22,076g
288 CS · 8.5/m
nyadu#0411
Yuumi · Support
1 / 2 / 28
80.6% KP
10,443
7.2% share
10,562g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
