Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Victory
Ranked Solo/Duo · 459 days ago
6 / 4 / 22
K / D / A
71.8%
Kill participation
1,709.2
Damage / min
16,932g
422.6 gold / min
44
20 placed · 7 cleared
292
7.3 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
6
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTOPLANE101#TTV
Rumble · Top
10 / 9 / 16
66.7% KP
51,288
23% share
16,305g
236 CS · 5.9/m
Myu#Baka
Skarner · Jungle
2 / 8 / 19
53.8% KP
21,073
9.5% share
13,214g
175 CS · 4.4/m
C9 Loki#kr3
Ziggs · Mid
6 / 4 / 22
71.8% KP
68,482
30.8% share
16,932g
292 CS · 7.3/m
ZEZE ZAZA XOOO#anna
Lucian · ADC
20 / 2 / 9
74.4% KP
62,424
28% share
21,857g
333 CS · 8.3/m
tamim#kiss
Nami · Support
1 / 2 / 33
87.2% KP
19,315
8.7% share
11,642g
20 CS · 0.5/m
Red side
DefeatADCire#NA1
Aatrox · Top
4 / 12 / 11
60% KP
32,430
19.1% share
13,490g
219 CS · 5.5/m
Pentaless#NA1
Nunu & Willump · Jungle
5 / 6 / 16
84% KP
24,652
14.5% share
14,854g
263 CS · 6.6/m
PhyMini#NA1
Viktor · Mid
6 / 5 / 6
48% KP
50,698
29.9% share
16,909g
332 CS · 8.3/m
Zethal#NA1
Jhin · ADC
9 / 7 / 6
60% KP
38,943
22.9% share
16,078g
265 CS · 6.6/m
Protos#Colin
Neeko · Support
1 / 9 / 16
68% KP
22,986
13.5% share
9,553g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
