Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 458 days ago
3 / 4 / 3
K / D / A
37.5%
Kill participation
828
Damage / min
10,295g
379 gold / min
27
10 placed · 5 cleared
226
8.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKumo9#NA1
Riven · Top
1 / 4 / 2
18.8% KP
16,844
17.7% share
8,181g
183 CS · 6.7/m
rege#dice
Rengar · Jungle
4 / 7 / 5
56.3% KP
19,023
20% share
9,860g
160 CS · 5.9/m
C9 Loki#kr3
Galio · Mid
3 / 4 / 3
37.5% KP
22,495
23.6% share
10,295g
226 CS · 8.3/m
kurfyou#hamz
Yunara · ADC
4 / 4 / 6
62.5% KP
25,125
26.4% share
10,245g
220 CS · 8.1/m
Hiccup1357#duck
Lulu · Support
4 / 5 / 8
75% KP
11,727
12.3% share
7,793g
30 CS · 1.1/m
Red side
VictoryRetired Kled#NA1
Kled · Top
7 / 1 / 8
62.5% KP
24,286
26.1% share
12,891g
238 CS · 8.8/m
Pentaless#penta
Nunu & Willump · Jungle
4 / 2 / 14
75% KP
17,622
18.9% share
10,399g
179 CS · 6.6/m
broken mirror#NA1
Neeko · Mid
4 / 4 / 8
50% KP
22,476
24.2% share
10,270g
201 CS · 7.4/m
EBBman#NA1
Senna · ADC
7 / 5 / 10
70.8% KP
22,352
24% share
11,303g
155 CS · 5.7/m
Setz#NA1
Soraka · Support
2 / 5 / 14
66.7% KP
6,298
6.8% share
7,869g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
