Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 458 days ago
11 / 1 / 4
K / D / A
68.2%
Kill participation
1,281.9
Damage / min
13,736g
564.9 gold / min
28
14 placed · 6 cleared
241
9.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKumo9#NA1
Camille · Top
4 / 1 / 7
50% KP
27,714
30% share
10,920g
189 CS · 7.8/m
Pentaless#NA1
Pantheon · Jungle
4 / 5 / 10
63.6% KP
15,559
16.8% share
9,606g
139 CS · 5.7/m
C9 Loki#kr3
Ryze · Mid
11 / 1 / 4
68.2% KP
31,171
33.7% share
13,736g
241 CS · 9.9/m
ENTHRALLED#999
Lux · ADC
3 / 4 / 10
59.1% KP
9,844
10.7% share
9,661g
184 CS · 7.6/m
kurfyou#hamz
Nami · Support
0 / 3 / 20
90.9% KP
8,104
8.8% share
7,102g
19 CS · 0.8/m
Red side
DefeatRetired Kled#NA1
Kled · Top
4 / 4 / 1
35.7% KP
14,375
24.2% share
9,850g
195 CS · 8/m
BookiLol#OP1
Wukong · Jungle
5 / 3 / 4
64.3% KP
10,139
17.1% share
9,626g
166 CS · 6.8/m
broken mirror#NA1
Vladimir · Mid
0 / 4 / 2
14.3% KP
10,685
18% share
7,672g
196 CS · 8.1/m
Hub1012345#NA1
Corki · ADC
4 / 6 / 8
85.7% KP
19,092
32.2% share
9,217g
186 CS · 7.6/m
Isles#000
Rell · Support
1 / 5 / 8
64.3% KP
5,008
8.4% share
5,964g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
