Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 458 days ago
5 / 3 / 6
K / D / A
47.8%
Kill participation
729.7
Damage / min
8,995g
430.4 gold / min
13
4 placed · 3 cleared
156
7.5 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThanatoes#kr2
Gwen · Top
3 / 0 / 3
26.1% KP
13,157
20.2% share
9,271g
189 CS · 9/m
ASTROBOY99#NA1
Viego · Jungle
7 / 0 / 5
52.2% KP
8,267
12.7% share
10,490g
159 CS · 7.6/m
C9 Loki#kr3
Annie · Mid
5 / 3 / 6
47.8% KP
15,250
23.4% share
8,995g
156 CS · 7.5/m
Koggle#mania
Miss Fortune · ADC
4 / 3 / 4
34.8% KP
17,089
26.2% share
10,026g
175 CS · 8.4/m
Protos#Colin
Bard · Support
4 / 2 / 11
65.2% KP
11,461
17.6% share
7,600g
16 CS · 0.8/m
Red side
Defeatcant type#1998
Kayle · Top
1 / 7 / 2
42.9% KP
12,224
27.1% share
6,929g
173 CS · 8.3/m
BookiLol#OP1
Kindred · Jungle
4 / 4 / 2
85.7% KP
6,180
13.7% share
8,219g
137 CS · 6.6/m
Rascal500#NA1
Viktor · Mid
2 / 4 / 0
28.6% KP
10,726
23.8% share
6,529g
135 CS · 6.5/m
Hub1012345#NA1
Ezreal · ADC
0 / 4 / 3
42.9% KP
12,199
27.1% share
6,752g
158 CS · 7.6/m
VULCAN#5125
Alistar · Support
0 / 4 / 4
57.1% KP
3,719
8.3% share
4,555g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
