Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 458 days ago
8 / 8 / 8
K / D / A
64%
Kill participation
1,062.7
Damage / min
16,394g
510.2 gold / min
29
13 placed · 2 cleared
274
8.5 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycant type#1998
Riven · Top
6 / 4 / 14
48.8% KP
29,136
22.3% share
14,052g
229 CS · 7.1/m
BookiLol#OP1
Nocturne · Jungle
4 / 6 / 17
51.2% KP
19,226
14.7% share
13,369g
192 CS · 6/m
ToastyAlex#NA1
Aurora · Mid
10 / 4 / 8
43.9% KP
29,398
22.5% share
16,770g
264 CS · 8.2/m
Shogo#Shog
Aphelios · ADC
19 / 5 / 2
51.2% KP
42,976
32.9% share
19,855g
294 CS · 9.1/m
KatEvolved#666
Braum · Support
2 / 6 / 22
58.5% KP
9,874
7.6% share
10,107g
26 CS · 0.8/m
Red side
Defeatboo rank 1 acc#kiss
Kayle · Top
4 / 9 / 6
40% KP
21,370
18.8% share
13,026g
235 CS · 7.3/m
NAgurin#EU1
Jarvan IV · Jungle
2 / 8 / 13
60% KP
16,207
14.3% share
11,297g
183 CS · 5.7/m
C9 Loki#kr3
Azir · Mid
8 / 8 / 8
64% KP
34,149
30.1% share
16,394g
274 CS · 8.5/m
AD King#LYON
Zeri · ADC
8 / 8 / 2
40% KP
26,972
23.7% share
14,096g
249 CS · 7.7/m
Protos#Colin
Elise · Support
3 / 8 / 13
64% KP
14,873
13.1% share
10,331g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
