Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 457 days ago
9 / 6 / 15
K / D / A
70.6%
Kill participation
1,532.8
Damage / min
14,864g
503.6 gold / min
15
7 placed · 1 cleared
218
7.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKumo9#NA1
Sion · Top
1 / 8 / 7
42.1% KP
18,390
18.1% share
9,713g
171 CS · 5.8/m
ASTROBOY99#NA1
Pantheon · Jungle
7 / 7 / 4
57.9% KP
20,005
19.6% share
11,895g
155 CS · 5.3/m
tree frog#100
Orianna · Mid
4 / 7 / 11
78.9% KP
28,868
28.3% share
11,608g
221 CS · 7.5/m
AD King#LYON
Aphelios · ADC
5 / 8 / 3
42.1% KP
25,490
25% share
12,189g
233 CS · 7.9/m
kurfyou#hamz
Zilean · Support
2 / 5 / 11
68.4% KP
9,106
8.9% share
7,865g
36 CS · 1.2/m
Red side
VictoryMySwordCrimson#2006
Aatrox · Top
5 / 2 / 7
35.3% KP
25,672
18.5% share
13,140g
229 CS · 7.8/m
blaberfish2#NA1
Vi · Jungle
4 / 6 / 12
47.1% KP
16,989
12.2% share
12,319g
206 CS · 7/m
C9 Loki#kr3
Annie · Mid
9 / 6 / 15
70.6% KP
45,242
32.6% share
14,864g
218 CS · 7.4/m
hellaJonnaspicy#420
Corki · ADC
13 / 3 / 6
55.9% KP
37,631
27.1% share
16,506g
256 CS · 8.7/m
VULCAN#5125
Blitzcrank · Support
3 / 2 / 21
70.6% KP
13,214
9.5% share
9,969g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
