Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 457 days ago
5 / 8 / 9
K / D / A
50%
Kill participation
781
Damage / min
11,320g
404.8 gold / min
32
7 placed · 9 cleared
206
7.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKumo9#NA1
Sylas · Top
9 / 5 / 15
54.5% KP
22,039
18.3% share
13,075g
157 CS · 5.6/m
night#e e
Bel'Veth · Jungle
15 / 3 / 19
77.3% KP
27,433
22.8% share
16,829g
200 CS · 7.2/m
TinFoilSlayer#NA1
Syndra · Mid
9 / 5 / 11
45.5% KP
29,518
24.5% share
12,481g
185 CS · 6.6/m
AD King#LYON
Jinx · ADC
11 / 8 / 14
56.8% KP
32,456
26.9% share
15,744g
229 CS · 8.2/m
philip#craig
Braum · Support
0 / 7 / 32
72.7% KP
9,035
7.5% share
8,726g
20 CS · 0.7/m
Red side
DefeatBattlemage Azir#Kendy
Azir · Top
5 / 8 / 5
35.7% KP
19,456
19.7% share
9,984g
197 CS · 7/m
Ablazeolive#NA1
Xin Zhao · Jungle
4 / 11 / 5
32.1% KP
15,211
15.4% share
9,215g
143 CS · 5.1/m
C9 Loki#kr3
Galio · Mid
5 / 8 / 9
50% KP
21,843
22.1% share
11,320g
206 CS · 7.4/m
Shogo#Shog
Vayne · ADC
12 / 10 / 8
71.4% KP
30,932
31.3% share
15,399g
230 CS · 8.2/m
KaiGyt#0187
Lulu · Support
2 / 8 / 17
67.9% KP
11,248
11.4% share
8,987g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
