Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 454 days ago
4 / 4 / 13
K / D / A
50%
Kill participation
703.9
Damage / min
10,262g
436.7 gold / min
27
11 placed · 7 cleared
194
8.3 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySword#156
Renekton · Top
9 / 2 / 12
61.8% KP
19,634
22.1% share
12,473g
177 CS · 7.5/m
果汁世界#果汁世界
Ekko · Jungle
17 / 3 / 8
73.5% KP
33,012
37.1% share
15,362g
207 CS · 8.8/m
C9 Loki#kr3
Galio · Mid
4 / 4 / 13
50% KP
16,542
18.6% share
10,262g
194 CS · 8.3/m
KaiGyt#0187
Yunara · ADC
4 / 7 / 4
23.5% KP
12,689
14.3% share
8,371g
148 CS · 6.3/m
i wont#002
Braum · Support
0 / 5 / 16
47.1% KP
7,103
8% share
6,297g
24 CS · 1/m
Red side
DefeatPATREON QUANTE#URGOT
Urgot · Top
3 / 9 / 2
23.8% KP
11,945
13.9% share
8,988g
162 CS · 6.9/m
SexyHugoBabyKing#两级反转
Wukong · Jungle
2 / 7 / 10
57.1% KP
9,540
11.1% share
7,876g
134 CS · 5.7/m
Trailblaze#Rails
Rumble · Mid
3 / 10 / 6
42.9% KP
18,542
21.5% share
8,325g
132 CS · 5.6/m
ZEZE ZAZA XOOO#anna
Lucian · ADC
8 / 5 / 8
76.2% KP
28,761
33.4% share
11,551g
193 CS · 8.2/m
Thanatoes#kr2
Karma · Support
5 / 3 / 13
85.7% KP
17,265
20.1% share
8,065g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
