Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 454 days ago
9 / 7 / 21
K / D / A
69.8%
Kill participation
1,460.3
Damage / min
17,941g
468.2 gold / min
40
21 placed · 4 cleared
316
8.2 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytree frog#100
Sion · Top
4 / 7 / 20
55.8% KP
32,001
15.6% share
14,833g
216 CS · 5.6/m
Lilpistol#thicc
Volibear · Jungle
10 / 7 / 17
62.8% KP
40,459
19.7% share
17,576g
240 CS · 6.3/m
C9 Loki#kr3
Taliyah · Mid
9 / 7 / 21
69.8% KP
55,952
27.3% share
17,941g
316 CS · 8.2/m
KaiGyt#0187
Kalista · ADC
17 / 11 / 8
58.1% KP
47,877
23.3% share
19,686g
241 CS · 6.3/m
Cartethyia#100
Neeko · Support
3 / 7 / 26
67.4% KP
28,947
14.1% share
11,974g
30 CS · 0.8/m
Red side
DefeatFLY Gakgos#F L Y
Yone · Top
6 / 9 / 8
36.8% KP
40,705
21.2% share
16,249g
331 CS · 8.6/m
ASTROBOY99#NA1
Trundle · Jungle
9 / 7 / 21
78.9% KP
32,806
17.1% share
16,370g
213 CS · 5.6/m
Ablazeolive#NA1
Azir · Mid
12 / 8 / 8
52.6% KP
59,478
30.9% share
18,935g
302 CS · 7.9/m
AD King#LYON
Senna · ADC
11 / 7 / 19
78.9% KP
50,673
26.3% share
18,039g
265 CS · 6.9/m
Breezyyy#NA1
Alistar · Support
0 / 12 / 25
65.8% KP
8,679
4.5% share
8,936g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
