Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 453 days ago
3 / 3 / 18
K / D / A
60%
Kill participation
973.2
Damage / min
16,346g
457.9 gold / min
36
19 placed · 4 cleared
336
9.4 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDecoy#Kat
Corki · Mid
6 / 7 / 13
47.5% KP
49,644
31.7% share
14,341g
247 CS · 6.9/m
play for lane#angie
Hecarim · Jungle
8 / 7 / 21
72.5% KP
31,324
20% share
15,979g
255 CS · 7.1/m
Mental Clarity#Shen
Shen · Top
5 / 6 / 20
62.5% KP
20,921
13.3% share
12,246g
176 CS · 4.9/m
강아지#2171
Lucian · ADC
18 / 9 / 9
67.5% KP
48,695
31.1% share
20,972g
284 CS · 8/m
Evei#tudi
Milio · Support
3 / 6 / 28
77.5% KP
6,196
4% share
10,310g
30 CS · 0.8/m
Red side
VictorySUMIN#M12
Gangplank · Top
13 / 10 / 13
74.3% KP
45,956
30.1% share
22,891g
246 CS · 6.9/m
stepee#NA2
Udyr · Jungle
4 / 8 / 15
54.3% KP
22,633
14.8% share
13,907g
235 CS · 6.6/m
C9 Loki#kr3
Galio · Mid
3 / 3 / 18
60% KP
34,745
22.8% share
16,346g
336 CS · 9.4/m
Reza Y Dispara#NA1
Aphelios · ADC
15 / 9 / 5
57.1% KP
38,434
25.2% share
17,966g
240 CS · 6.7/m
unstoppableførce#0024
Nautilus · Support
0 / 10 / 22
62.9% KP
10,749
7% share
9,154g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
