Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 453 days ago
7 / 6 / 5
K / D / A
75%
Kill participation
1,504.3
Damage / min
13,717g
430.9 gold / min
37
13 placed · 7 cleared
263
8.3 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKumo9#NA1
Gwen · Top
12 / 1 / 9
56.8% KP
34,645
25.4% share
15,825g
237 CS · 7.4/m
BookiLol#OP1
Sejuani · Jungle
11 / 2 / 19
81.1% KP
32,473
23.8% share
13,755g
183 CS · 5.7/m
MySwordCrimson#2006
Yone · Mid
7 / 5 / 11
48.6% KP
36,615
26.9% share
14,660g
243 CS · 7.6/m
hellaJonnaspicy#420
Ezreal · ADC
6 / 4 / 8
37.8% KP
24,209
17.8% share
13,584g
253 CS · 7.9/m
galbiking#NA2
Alistar · Support
1 / 4 / 22
62.2% KP
8,338
6.1% share
8,467g
19 CS · 0.6/m
Red side
DefeatBIGRHINO#BIG
Nocturne · Top
5 / 12 / 4
56.3% KP
23,365
17.5% share
12,685g
211 CS · 6.6/m
PATREON HUNCHO#heca
Hecarim · Jungle
1 / 8 / 4
31.3% KP
13,738
10.3% share
10,432g
204 CS · 6.4/m
C9 Loki#kr3
Aurora · Mid
7 / 6 / 5
75% KP
47,888
35.9% share
13,717g
263 CS · 8.3/m
Ablazeolive#NA1
Sivir · ADC
3 / 4 / 3
37.5% KP
37,586
28.2% share
12,603g
263 CS · 8.3/m
fromchina1#NA1
Lulu · Support
0 / 7 / 10
62.5% KP
10,684
8% share
7,316g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
