Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 451 days ago
7 / 7 / 18
K / D / A
61%
Kill participation
1,120.7
Damage / min
19,264g
461.6 gold / min
30
16 placed · 2 cleared
352
8.4 CS / min
Objective control
2
Dragons
3
Baron
9
Towers
2
Inhibitors
1
Herald
5
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFLY Gakgos#F L Y
Rumble · Top
6 / 7 / 12
43.9% KP
37,056
21.9% share
16,986g
292 CS · 7/m
Spica#001
Vi · Jungle
10 / 4 / 16
63.4% KP
27,933
16.5% share
18,137g
262 CS · 6.3/m
C9 Loki#kr3
Yone · Mid
7 / 7 / 18
61% KP
46,771
27.6% share
19,264g
352 CS · 8.4/m
42141321#CA1
Lucian · ADC
12 / 8 / 13
61% KP
40,471
23.9% share
20,458g
367 CS · 8.8/m
BookiLol#OP1
Rell · Support
6 / 12 / 29
85.4% KP
17,251
10.2% share
13,675g
25 CS · 0.6/m
Red side
VictoryKumo9#NA1
Riven · Top
5 / 7 / 12
44.7% KP
22,982
13.3% share
16,959g
293 CS · 7/m
PATREON HUNCHO#heca
Ambessa · Jungle
4 / 12 / 17
55.3% KP
26,144
15.1% share
15,383g
258 CS · 6.2/m
Zelt#NA1
Azir · Mid
13 / 9 / 10
60.5% KP
58,915
34.1% share
21,269g
329 CS · 7.9/m
cant type#1998
Ezreal · ADC
13 / 6 / 13
68.4% KP
51,791
30% share
20,746g
330 CS · 7.9/m
fromchina1#NA1
Braum · Support
3 / 7 / 25
73.7% KP
12,941
7.5% share
12,455g
48 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
