Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 450 days ago
11 / 6 / 12
K / D / A
82.1%
Kill participation
1,387.1
Damage / min
13,727g
471.2 gold / min
15
5 placed · 4 cleared
216
7.4 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMySwordCrimson#2006
Aatrox · Top
1 / 4 / 10
39.3% KP
22,056
18.1% share
10,195g
191 CS · 6.6/m
AD King#LYON
Lee Sin · Jungle
5 / 7 / 9
50% KP
13,000
10.6% share
11,946g
163 CS · 5.6/m
tree frog#100
Sylas · Mid
7 / 7 / 5
42.9% KP
27,446
22.5% share
12,101g
189 CS · 6.5/m
Zven#KEKW1
Yunara · ADC
12 / 4 / 9
75% KP
47,199
38.6% share
16,771g
239 CS · 8.2/m
Isles#000
Thresh · Support
3 / 6 / 18
75% KP
12,441
10.2% share
9,280g
23 CS · 0.8/m
Red side
DefeatAllorim#NA1
Sejuani · Top
4 / 3 / 10
50% KP
26,841
20.6% share
11,582g
220 CS · 7.6/m
Spica#001
Jarvan IV · Jungle
6 / 7 / 19
89.3% KP
23,645
18.2% share
12,681g
184 CS · 6.3/m
C9 Loki#kr3
Aurora · Mid
11 / 6 / 12
82.1% KP
40,412
31.1% share
13,727g
216 CS · 7.4/m
KaiGyt#0187
Senna · ADC
3 / 7 / 16
67.9% KP
30,956
23.8% share
10,970g
173 CS · 5.9/m
galbiking#NA2
Alistar · Support
4 / 5 / 17
75% KP
8,190
6.3% share
8,541g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
