Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 449 days ago
4 / 2 / 10
K / D / A
63.6%
Kill participation
955.7
Damage / min
12,501g
442 gold / min
19
13 placed · 1 cleared
253
8.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAndrew Barton#FLYGM
Ambessa · Top
6 / 5 / 6
60% KP
24,591
23.8% share
11,758g
210 CS · 7.4/m
Pentaless#NA1
Pantheon · Jungle
6 / 4 / 9
75% KP
14,491
14% share
10,848g
164 CS · 5.8/m
KatEvolved#666
Lux · Mid
2 / 7 / 9
55% KP
23,219
22.5% share
9,883g
196 CS · 6.9/m
cant type#1998
Jhin · ADC
5 / 3 / 8
65% KP
24,747
23.9% share
11,072g
213 CS · 7.5/m
Isles#000
Bard · Support
1 / 3 / 13
70% KP
16,358
15.8% share
7,290g
29 CS · 1/m
Red side
VictoryKumo9#NA1
Tryndamere · Top
5 / 3 / 7
54.5% KP
21,614
23.1% share
13,862g
248 CS · 8.8/m
blaberfish2#NA1
Trundle · Jungle
7 / 5 / 5
54.5% KP
15,877
16.9% share
11,649g
187 CS · 6.6/m
C9 Loki#kr3
Ryze · Mid
4 / 2 / 10
63.6% KP
27,031
28.9% share
12,501g
253 CS · 8.9/m
iuiuiuiuiu#iuiui
Varus · ADC
5 / 6 / 8
59.1% KP
20,885
22.3% share
11,319g
193 CS · 6.8/m
YoojungHukiriLee#NA1
Alistar · Support
1 / 4 / 17
81.8% KP
8,267
8.8% share
7,991g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
