Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 449 days ago
6 / 7 / 8
K / D / A
50%
Kill participation
810.3
Damage / min
13,729g
437 gold / min
22
13 placed · 3 cleared
249
7.9 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThanatoes#kr2
Gwen · Top
6 / 6 / 4
41.7% KP
23,733
23.7% share
13,912g
259 CS · 8.2/m
iuiuiuiuiu#iuiui
Ambessa · Jungle
8 / 5 / 7
62.5% KP
24,314
24.3% share
14,004g
235 CS · 7.5/m
TNIAS#LYON
Taliyah · Mid
6 / 6 / 3
37.5% KP
19,614
19.6% share
12,982g
242 CS · 7.7/m
AD King#LYON
Yunara · ADC
4 / 7 / 8
50% KP
22,952
22.9% share
12,949g
274 CS · 8.7/m
Isles#000
Shen · Support
0 / 4 / 16
66.7% KP
9,593
9.6% share
8,353g
25 CS · 0.8/m
Red side
Victorycant type#1998
Kayle · Top
3 / 4 / 9
42.9% KP
22,264
20.9% share
17,276g
321 CS · 10.2/m
Kumo9#NA1
Jax · Jungle
10 / 3 / 10
71.4% KP
20,372
19.2% share
15,313g
176 CS · 5.6/m
C9 Loki#kr3
Azir · Mid
6 / 7 / 8
50% KP
25,456
23.9% share
13,729g
249 CS · 7.9/m
ENTHRALLED#999
Vayne · ADC
6 / 4 / 6
42.9% KP
22,818
21.5% share
13,235g
248 CS · 7.9/m
Karl the Cactus#NEEKO
Neeko · Support
3 / 6 / 9
42.9% KP
15,436
14.5% share
9,174g
47 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
