Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 449 days ago
4 / 8 / 1
K / D / A
45.5%
Kill participation
518.9
Damage / min
10,579g
404.6 gold / min
30
12 placed · 7 cleared
219
8.4 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycant type#1998
Riven · Top
10 / 1 / 8
48.6% KP
25,097
20.8% share
12,593g
174 CS · 6.7/m
chaechae1#lmao
Viego · Jungle
7 / 4 / 9
43.2% KP
14,586
12.1% share
11,847g
214 CS · 8.2/m
waterdrinker99#NA1
Orianna · Mid
4 / 2 / 20
64.9% KP
24,979
20.7% share
11,425g
211 CS · 8.1/m
AD King#LYON
Corki · ADC
11 / 3 / 10
56.8% KP
35,034
29.1% share
13,422g
226 CS · 8.6/m
Isles#000
Neeko · Support
5 / 2 / 19
64.9% KP
20,865
17.3% share
9,765g
33 CS · 1.3/m
Red side
DefeatFLY Gakgos#F L Y
Aurora · Top
2 / 6 / 4
54.5% KP
16,064
25.8% share
8,898g
187 CS · 7.2/m
Crab skirmisher#NA2
Jarvan IV · Jungle
2 / 8 / 5
63.6% KP
8,309
13.3% share
9,330g
134 CS · 5.1/m
TNIAS#LYON
Galio · Mid
2 / 6 / 3
45.5% KP
18,454
29.6% share
8,713g
193 CS · 7.4/m
C9 Loki#kr3
Sivir · ADC
4 / 8 / 1
45.5% KP
13,568
21.8% share
10,579g
219 CS · 8.4/m
marco#LAN1
Thresh · Support
1 / 9 / 4
45.5% KP
5,847
9.4% share
6,112g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
