Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 447 days ago
1 / 9 / 3
K / D / A
44.4%
Kill participation
854.6
Damage / min
10,052g
353.9 gold / min
24
13 placed · 7 cleared
234
8.2 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySTEVESTEVE10#NA1
Sion · Top
9 / 1 / 7
51.6% KP
26,077
22.3% share
15,378g
243 CS · 8.6/m
dusklol#000
Qiyana · Jungle
9 / 2 / 6
48.4% KP
22,305
19.1% share
14,215g
253 CS · 8.9/m
ToastyAlex#NA1
Viktor · Mid
6 / 2 / 15
67.7% KP
37,731
32.3% share
13,673g
244 CS · 8.6/m
guxixgankk#LYON
Yunara · ADC
6 / 3 / 8
45.2% KP
26,646
22.8% share
14,222g
284 CS · 10/m
Isles#000
Ivern · Support
1 / 1 / 19
64.5% KP
4,216
3.6% share
8,698g
28 CS · 1/m
Red side
Defeatsubversion#zzz
Gangplank · Top
1 / 6 / 3
44.4% KP
20,552
26.5% share
10,646g
214 CS · 7.5/m
xêïrzð#cult
Jax · Jungle
3 / 8 / 2
55.6% KP
16,545
21.3% share
9,220g
129 CS · 4.5/m
C9 Loki#kr3
Azir · Mid
1 / 9 / 3
44.4% KP
24,270
31.3% share
10,052g
234 CS · 8.2/m
Cupic#Hwei
Seraphine · ADC
4 / 4 / 3
77.8% KP
12,582
16.2% share
11,567g
249 CS · 8.8/m
DoubleSquare#NA1
Janna · Support
0 / 4 / 6
66.7% KP
3,634
4.7% share
6,093g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
