Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 447 days ago
11 / 7 / 6
K / D / A
56.7%
Kill participation
1,162.1
Damage / min
13,185g
426.2 gold / min
28
12 placed · 4 cleared
197
6.4 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTNIAS#LYON
Irelia · Top
14 / 6 / 5
67.9% KP
37,970
30.7% share
20,201g
277 CS · 9/m
iuiuiuiuiu#iuiui
Rek'Sai · Jungle
6 / 7 / 7
46.4% KP
19,463
15.8% share
12,051g
159 CS · 5.1/m
DARKWINGS#NA3
Aurora · Mid
6 / 6 / 8
50% KP
33,614
27.2% share
13,886g
242 CS · 7.8/m
AD King#LYON
Yunara · ADC
2 / 5 / 10
42.9% KP
26,411
21.4% share
12,699g
279 CS · 9/m
Isles#000
Ivern · Support
0 / 6 / 11
39.3% KP
6,063
4.9% share
7,659g
24 CS · 0.8/m
Red side
DefeatC9 Loki#kr3
Ambessa · Top
11 / 7 / 6
56.7% KP
35,948
30.9% share
13,185g
197 CS · 6.4/m
Pentaless#NA1
Jarvan IV · Jungle
4 / 3 / 19
76.7% KP
18,971
16.3% share
12,959g
205 CS · 6.6/m
QWEQ#EQWQ
Qiyana · Mid
11 / 6 / 1
40% KP
23,544
20.2% share
13,698g
213 CS · 6.9/m
Cupic#Hwei
Lux · ADC
3 / 5 / 8
36.7% KP
21,993
18.9% share
11,679g
262 CS · 8.5/m
Capo Nashor#NA1
Bard · Support
1 / 8 / 16
56.7% KP
16,024
13.8% share
8,063g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
