Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 446 days ago
0 / 4 / 15
K / D / A
41.7%
Kill participation
791.5
Damage / min
8,543g
391.3 gold / min
13
9 placed · 1 cleared
164
7.5 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFLY Gakgos#F L Y
Ambessa · Top
15 / 1 / 6
58.3% KP
38,005
40.6% share
13,973g
198 CS · 9.1/m
Burn the Ships#NA11
Jarvan IV · Jungle
8 / 4 / 12
55.6% KP
10,418
11.1% share
9,903g
126 CS · 5.8/m
C9 Loki#kr3
Galio · Mid
0 / 4 / 15
41.7% KP
17,282
18.5% share
8,543g
164 CS · 7.5/m
Zven#KEKW1
Yunara · ADC
11 / 4 / 5
44.4% KP
21,730
23.2% share
10,865g
178 CS · 8.2/m
Virtuosa#arkni
Lulu · Support
2 / 2 / 17
52.8% KP
6,182
6.6% share
7,290g
11 CS · 0.5/m
Red side
DefeatTenacity#CN1
Irelia · Top
5 / 10 / 2
46.7% KP
18,954
26.7% share
8,692g
155 CS · 7.1/m
Pentaless#NA1
Trundle · Jungle
2 / 5 / 7
60% KP
10,482
14.8% share
7,016g
106 CS · 4.9/m
PetriciteLoL#twtv
Sylas · Mid
2 / 6 / 7
60% KP
13,824
19.5% share
6,875g
125 CS · 5.7/m
fame and glory#known
Draven · ADC
4 / 9 / 3
46.7% KP
19,300
27.2% share
8,778g
145 CS · 6.6/m
samekosaba#ÒωÓ
Nami · Support
2 / 6 / 10
80% KP
8,324
11.7% share
6,641g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
