Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 445 days ago
8 / 10 / 5
K / D / A
50%
Kill participation
935
Damage / min
17,025g
480.7 gold / min
38
16 placed · 5 cleared
246
6.9 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThanatoes#kr2
Aurora · Top
3 / 5 / 2
19.2% KP
27,476
23.4% share
14,233g
289 CS · 8.2/m
Spica#001
Jarvan IV · Jungle
4 / 7 / 11
57.7% KP
16,973
14.4% share
13,733g
211 CS · 6/m
C9 Loki#kr3
Azir · Mid
8 / 10 / 5
50% KP
33,113
28.2% share
17,025g
246 CS · 6.9/m
AD King#LYON
Yunara · ADC
9 / 4 / 8
65.4% KP
31,408
26.7% share
16,283g
298 CS · 8.4/m
galbiking#NA2
Rell · Support
2 / 6 / 16
69.2% KP
8,580
7.3% share
9,894g
32 CS · 0.9/m
Red side
DefeatKumo9#NA1
Renekton · Top
6 / 5 / 8
43.8% KP
17,863
14.9% share
14,511g
244 CS · 6.9/m
BookiLol#OP1
Vi · Jungle
8 / 7 / 15
71.9% KP
21,000
17.5% share
14,335g
195 CS · 5.5/m
tree frog#100
Orianna · Mid
10 / 4 / 16
81.3% KP
43,765
36.5% share
16,783g
279 CS · 7.9/m
Cupic#Hwei
Lux · ADC
2 / 4 / 14
50% KP
24,528
20.5% share
14,934g
334 CS · 9.4/m
Werry#NA1
Pyke · Support
6 / 6 / 7
40.6% KP
12,768
10.6% share
11,122g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
