Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 441 days ago
4 / 4 / 8
K / D / A
32.4%
Kill participation
1,020.1
Damage / min
13,069g
474.9 gold / min
18
7 placed · 3 cleared
251
9.1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTy G#Teemo
Teemo · Mid
6 / 2 / 9
40.5% KP
27,873
22.8% share
11,808g
203 CS · 7.4/m
DZ Kisno#OQS
Viego · Jungle
7 / 2 / 10
45.9% KP
13,108
10.7% share
13,016g
194 CS · 7.1/m
C9 Loki#kr3
Sylas · Top
4 / 4 / 8
32.4% KP
28,070
23% share
13,069g
251 CS · 9.1/m
Tactical0#NA1
Sivir · ADC
9 / 1 / 18
73% KP
38,671
31.7% share
17,118g
269 CS · 9.8/m
Werry#NA1
Pyke · Support
11 / 5 / 12
62.2% KP
14,433
11.8% share
11,846g
25 CS · 0.9/m
Red side
DefeatFLY Gakgos#F L Y
Aurora · Top
3 / 6 / 3
42.9% KP
21,521
28.5% share
10,766g
244 CS · 8.9/m
Pentaless#NA1
Nunu & Willump · Jungle
2 / 4 / 2
28.6% KP
14,604
19.3% share
9,559g
183 CS · 6.7/m
Giraffe Hugs#NA1
Fiora · Mid
5 / 8 / 0
35.7% KP
17,346
23% share
12,123g
220 CS · 8/m
Zven#KEKW1
Yunara · ADC
3 / 12 / 2
35.7% KP
16,453
21.8% share
9,846g
191 CS · 6.9/m
duoking1#Talia
Alistar · Support
1 / 7 / 5
42.9% KP
5,562
7.4% share
6,606g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
