Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 440 days ago
8 / 6 / 7
K / D / A
71.4%
Kill participation
1,089.8
Damage / min
15,469g
504.1 gold / min
24
14 placed · 3 cleared
247
8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatخادم الله#5339
Ornn · Top
0 / 4 / 6
21.4% KP
10,678
10.7% share
10,931g
220 CS · 7.2/m
TNIAS#LYON
Nidalee · Jungle
13 / 4 / 4
60.7% KP
31,238
31.4% share
14,752g
223 CS · 7.3/m
Samuelínito#2003
Aurora · Mid
11 / 5 / 3
50% KP
34,486
34.6% share
12,927g
216 CS · 7/m
Hub1012345#NA1
Yunara · ADC
1 / 5 / 6
25% KP
16,539
16.6% share
12,543g
264 CS · 8.6/m
jPxPhil#NA1
Lulu · Support
3 / 3 / 10
46.4% KP
6,678
6.7% share
8,147g
15 CS · 0.5/m
Red side
VictoryAblazeolive#NA1
Yone · Top
6 / 6 / 6
57.1% KP
35,715
30.7% share
17,198g
293 CS · 9.5/m
Spica#001
Jarvan IV · Jungle
3 / 5 / 17
95.2% KP
21,077
18.1% share
12,858g
172 CS · 5.6/m
C9 Loki#kr3
Orianna · Mid
8 / 6 / 7
71.4% KP
33,438
28.7% share
15,469g
247 CS · 8/m
big dacko#NA1
Kog'Maw · ADC
3 / 6 / 5
38.1% KP
18,473
15.9% share
11,180g
210 CS · 6.8/m
Isles#000
Soraka · Support
1 / 5 / 11
57.1% KP
7,755
6.7% share
8,131g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
